Set Up Microsoft Azure Account
- Navigate to the Azure Portal and create an account if you haven’t already.
- Create a new resource and select "Cognitive Services". You can choose the specific type of service you need, such as Text Analytics, Speech to Text, etc.
- Once the resource is created, note down the subscription key and endpoint URL.
Prepare Unreal Engine Project
- Open Unreal Engine and start a new or existing project where you want to integrate Azure Cognitive Services.
- Ensure your project supports HTTP requests by enabling the HTTP module. Add the following to your project's `.Build.cs` file:
PublicDependencyModuleNames.AddRange(new string[] { "HTTP", "Json", "JsonUtilities" });
- Compile your Unreal Engine project to ensure all modules are included.
Integrate Microsoft Azure Cognitive Services
- Create a new C++ class in Unreal Engine, perhaps called `AzureCognitiveServiceClient`, to handle the integration.
- Within this class, set up HTTP requests to interact with Azure Cognitive Services. This will typically involve using Unreal’s `FHttpModule` to create a POST request.
#include "HttpModule.h"
#include "IHttpRequest.h"
#include "IHttpResponse.h"
#include "JsonUtilities.h"
void UAzureCognitiveServiceClient::SendRequest(const FString& RequestData)
{
TSharedRef<IHttpRequest> Request = FHttpModule::Get().CreateRequest();
Request->OnProcessRequestComplete().BindUObject(this, &UAzureCognitiveServiceClient::OnResponseReceived);
Request->SetURL("<Your Endpoint URL>");
Request->SetVerb("POST");
Request->SetHeader("Content-Type", "application/json");
Request->SetHeader("Ocp-Apim-Subscription-Key", "<Your Subscription Key>");
Request->SetContentAsString(RequestData);
Request->ProcessRequest();
}
void UAzureCognitiveServiceClient::OnResponseReceived(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful)
{
if (bWasSuccessful && Response->GetResponseCode() == 200)
{
FString ResponseBody = Response->GetContentAsString();
// Parse JSON response
}
else
{
// Handle error
}
}
- Use JSON utilities to parse the response from Azure. The response content must be converted from JSON format to the type you need.
Testing and Debugging
- Ensure that your Unreal Engine project can access external networks since the HTTP requests will connect to Azure Services.
- Test the integration by running the project and invoking the Azure service functions. Use UE\_LOG for debugging to display meaningful logs for request successes or failures.
- Check Azure’s portal to monitor the usage and verify if the requests from Unreal Engine are being received correctly.