Identify the Error
- The error occurs because 'dllimport' is being used incorrectly. The 'dllimport' specifier is used to declare a function or variable that is implemented in a DLL. It should not be used in the definition of a function.
- Review the error message and identify where your code is trying to define a function that has been incorrectly marked with 'dllimport'.
Review Your Export/Import Macros
If mistakenly applying 'dllimport' on definition, remove it or apply 'dllexport' instead if you are building the DLL.
Correct the Function Declaration/Definition
- For functions imported from a DLL, only use 'dllimport' when declaring the function in the consuming code. If you have a function definition like:
```cpp
__declspec(dllimport) void function();
```
Change it to:
```cpp
void function();
```
When you define it in your source/implementation file.
- If you're defining this function in a DLL you're building, it should be exported. Use the 'dllexport' attribute only during definition:
```cpp
#ifdef BUILDING_MY_DLL
__declspec(dllexport)
#else
__declspec(dllimport)
#endif
void function();
```
Meanwhile, in your implementation:
```cpp
void function() {
// Function implementation
}
```
Re-verify the Build Configuration
Test and Validate
- After making the necessary adjustments, rebuild the project and test it thoroughly to confirm that the 'dllimport' and 'dllexport' are applied correctly.
- Use a linker or dependency walker tool to check the import/export tables of your DLL for any discrepancies.
Consider Compiler/Platform-Specific Behaviors
- Remember that '\_\_declspec' qualifiers are specific to MSVC (Microsoft Visual C++). If planning to scale to other platforms or compilers (e.g., GCC, Clang), you might want to use a more portable approach.
- Evaluate using C++11 attribute syntax or compiler-specific attributes like **attribute** in GCC to ensure portability:
```cpp
#ifdef _WIN32
define DLL_PUBLIC __declspec(dllexport)
#else
define DLL_PUBLIC attribute((visibility("default")))
#endif
```