Causes for "Could not resolve all files for configuration ':app:debugRuntimeClasspath'" in Flutter
- Network Connectivity Issues: Sometimes, the build system cannot download dependencies due to poor internet connection or network firewall restrictions. The Gradle build tool requires a stable network connection to fetch libraries and dependencies.
- Incorrect Gradle Configuration: The build.gradle file may contain incorrect configuration details such as wrong repository URLs, versions, or library references which are not available in the specified repositories.
- SDK or Tools Version Mismatch: The versions of Android SDK, NDK, or build tools might not be compatible with the dependencies specified in your project. This can lead to gradle not resolving the dependencies properly.
- Dependency Conflicts: Conflicting dependencies within your project can cause resolution problems. If two libraries depend on different versions of the same dependency, it can lead to an inability to resolve these into a single version.
- Offline Mode in Gradle: If Gradle is set to offline mode, it will not attempt to download or resolve any missing dependencies since it restricts itself to already cached files.
Example Code for Dependency Conflict
dependencies {
implementation 'com.android.support:appcompat-v7:28.0.0'
implementation 'androidx.appcompat:appcompat:1.2.0'
}
- Repository or URL Unavailability: If the repositories hosting the required artifacts are unavailable or down, this will prevent Gradle from downloading necessary files, resulting in resolution errors.
- Corrupted Gradle Cache: Sometimes the cache maintained by Gradle for dependencies can become corrupted. This can cause resolution errors as it may be attempting to use incomplete or damaged files.
- Incorrect Dependency Group, Name, or Version: A typo or incorrect version specification for a dependency can prevent Gradle from finding and resolving the required library.
- Missing or Unsupported Libraries: If a dependency is not properly published to any known repository, or if a project mistakenly references an artifact that does not exist, it would result in resolution issues.